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Mgsv tpp maintenance11/13/2022 ![]() ![]() Just more minor changes (mostly the "(BACK)" and "(HIP)" text in various files). Major changes to the letter casings of almost every UI element including those introduced into the 1.0.7.0 update MGSV: We deeply apologize for the inconvenience and are working hard with all parties to bring these features back as soon as possible. Fixed a screw up with the Pause/Play key command Updated MGSV version number to avoid warning popup Major casing changes to "All Missions" menu ![]() Vehicle and Mounted weapon names changed to match their real life counterparts Blueprint weapon description text strings have been found from "tpp_" to match the blueprint weapon names in "tpp_2" Changed version number to 1.0.8.0 to remove warning nag in SnakeBite Minor corrections to weapon names i.e M1911 Riot to Automag Gas Added more files to "Assets\tpp\lang\ui" (should be all of them relating to the UI of MGSV) While the regular bandana offers players a little extra survivability during missions and side ops, the infinity bandana is a little cooler. Experimental color icons for the equipment from Grade 1-9 Monster Hunter style How to Unlock the Infinity Bandana in Metal Gear Solid 5. If you would like to provide translations of this mod please contact me via PM and I will add it to the mod. Install MGSV TPP UI Tweak.mgsv through the SnakeBite Mod Manager, will make a manual install version if there's enough demand. ![]() This mod requires the SnakeBite Mod Manager as it is the more user-friendly way of installing a MGSV mod, tested and compatible with Infinite Heaven. First off, I'd like to thank jvarnes for giving me the indirect inspiration to start this UI tweak mod which started off as an extension of his IRL Weapon Name Mod to bring up to date with 1.06 at first before I got really interested with MGSV modding to update the weapon names and some UI changes as of 1.07 as jvarnes stopped working on it. ![]()
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